COMPETITIONS
Wednesday Games
- Game Names shown on our annual tournament schedules
and scorecards follow the form "COURSE: # players — game description"
where COURSE usually is one of RIDGE, RESORT or CHALLENGE. For example:
- "RESORT: 4-Man — 1-2-3, 1-2-3, … NBB"
- # players can be 2-Man, 4-Man or Individual. On Golf Genius
scorecards distributed to players during check-in, all players on single card
form a team in a 4-Man game. In a 2-Man game, the top two names on a card are partners while
players in the 3 and 4 row form a 2nd team. Occasionally scorecards will be generated
that list score boxes for one set of partners while boxes for the other team in
the foursome are scored in "marker notes". Individual games typically list four players on a scorecard
— each competing against every other golfer in the round or in a flight of golfers. Occasionally
in singles championship rounds, scorecards will be issued with one player per
scorecard and marker notes for the golf riding in the cart.
- Abbreviations
- LN — Low Net
- LG — Low Gross
- NBB — Net Best Ball (per hole)
- Number sequences like "1-2-3, 1-2-3, …" or "1-2, 1-2 …" define the number of player
scores to be counted in sequence starting with the first hole on the golf
course — for 1-2, 1-2 … one player's score counts on hole #1, two balls on #2,
one again on #3, 2 on hole 4, etc.
- ABCD or AB refers to four or two man teams were each letter identifies names on the scorecard typically
listed in order from the first row down based on handicap index, "A" being the lowest handicap golfer.
- Flights are subgroups of golfers typically formed based on handicap index or preferred tees to maximize
competitiveness in individual or 2-man games. Game names that have flights
include the word "(flighted)"
- Stableford Scoring is used in lieu of standard scoring to speed play and/or allow golfers that blow
up on a hole to stay in a game. Gross scores are still recorded on the scorecard but the Golf Genius system (when
hole-by-hole scores are input for all golfers in a round) will compute points awarded as follows (Net or Gross):
- One point for bogey, 2 for par, 3 for birdie, 4 for eagle, 5 for albatross. This is USGA "standard" stableford scoring.
Our games that use this scoring system will have the word "(stableford)" in the game name.
- Scramble is a game format for 2-Man or 4-Man teams whereby all players tee off and for each shot
afterwards into the hole, pick the best ball or putt and all hit the ball from the selected position.
In variations like Texas or Florida scramble, all players tee off but the owner of the ball selected does
not participate on that stroke. Normally all players need to provide some predetermined number of tee
shots — we require3 drives per person on 4-man teams, 6 per player in 2-man scrambles.
Handicaps are assigned teams based on:
- 4-Man teams:sum of 25%, 20%, 15% and 10% of the A, B, C and D player's course handicap, respectively.
- 2-Man: 35% A-player plus 15% B-player's course handicap.
- Alternate Shot is a 2-Man game where partners play one ball and alternate hitting each shot from tee to
finishing every hole. We normally require the A play to tee off on odd numbered holes and the B player the same
on even holes. Thus it doesn't matter which player makes the final putt in determining who tees off on the next
hole. Each player contributes 50% of the team's handicap.
- Chapman is similar to Alternate shot except both players tee off every hole, then
hit their partners ball on the 2nd shot. The partners pick the best ball for the third
shot and then alternate starting with partner of the golfer hitting that 2nd
shot. Team handicap is determined by the sum of 60% of the A player's and 40% of the B players course handicaps.
In both Chapman and Alternate Shot competitions, penalty stokes don't affect the order of play.
- Bonus Birdie or simply "BONUS" in NBB games means that you may include in hole scoring
additional balls beyond what's required that are under par. This means that foursomes keep score each hole relative
to par rather than combine the net scores of the counted balls. For example, in a 2 NBB game, if all players post a net
birdie on a hole, the score for the hole would be -4.
- Red Dot (aka Pink Ball or Lone Ranger) builds on a 1 NBB or 2NBB game by adding another
ball to be counted each hole as follows: the A-player's ball must count on hole #1, B-player on hole #2,
C-player on #3, D on #4, A again on #5 and so on.
- Red-White-Blue, typically played on the Challenge Course around the 4th of July is a 4-man
competition whereby groups tee off all three sets of tees counting 3 NBB playing the Red Tees, 2 NBB off
the Whites, and 1 NBB teeing off the Blues.
- Taxing Golf is another Challenge Course game played in April around tax day. Only allowed clubs
with lofts greater than 18 degrees, 4-Man teams play 2 NBB against one another.
- 2 Clubs + Putter is a three club game played on the Challenge and typically also
follows a 4-Man 2 NBB format but could be changed to use practically any other format.
- Four Corners are holes #1, 9, 10, 18. Foursomes play 2 NBB except on
these four holes where they count 3 NBB.
- Daytona is a 2-Man game where partners hole out, then look at their scores.
If they score the same, they combine those digits together for their score. For example, if partners
each make a net 4, their score is 44 for the hole. If the scores differ, then par is the guide. If one
or more partners get a net par or better, then the lowest number goes first. Say your team goes net
birdie and net par on a par 3. Then your score is 23. But if neither team member makes a net par, then
the higher number goes first. A net double bogey and net bogey on a par 5 would mean 76 points. Points
are summed over the 18 holes for each team. The total lowest number wins.
The highest net score allowed on a hole is 9.
- 1 LG (AB) + 1 LN(CD) is a 4-Man game where two balls are counted each hole.
One GROSS scored ball must be supplied by one of the top two players on the scorecard (A or B), and
the 2nd NET ball is supplied by either the C or D player.
- 666 — This label is used as a name for any number of games. However, it
commonly refers to playing holes 1 thru 6, 7 thru 12 and 13 thru 19 differently. Here are three examples.
- 4-Man $-$-$ (i.e. dollar-dollar- dollar): a (very) low stakes cash game played by
numerous groups at Eagle Crest whereby players partner up with each other for six holes. The competitors'
two low balls and two high balls are compared for points - one point each. Each game runs for six holes
or whenever one pair mathematically eliminates another. Tied games can be played off near the end of
the round if holes remain.
- 4-Man — 1 LN 1-6, 2 LN 7-12, 3 LN 13-18
- 2-Man — Scramble 1-6, Chapman 7-12, Best Ball 13-18
- Individual Low Net/Gross — often flighted, players compete against
one another for best score over each six holes.
- One Day RyderCup — is implemented by us by splitting an 18 hole round into 6-hole matches each of 2-Man Best Ball (four ball), Alternate shot (foursomes) and then single matches between the A and C players as well as the B and D players. Each match is worth 1 point. The field is split into two teams; the team with the most points earns $5 (from the other team) in proshop credits
IDEAS for Men's Day games we might play? Contact Us!
RESORT CUP - The club competes in a monthly flighted, stablford game with other men's clubs. Click here for details.
Major Tournaments
- The Eagle Crest Men's Golf Club runs four tournaments each summer, three are for
Regular Members only. Each has at least three rounds held over three,
not necessarily consecutive days.
The Eagle Crest Cup
- We run this tournament late May or early June following a RyderCup-type format. The first round, alternate shot (i.e. 2-Ball) normally takes place Men’s Day on the Resort Course with 4-Ball matches played the next day on the Challenge. Singles matches are held the following week on the Ridge Course.
- The field of signups is evenly divided based on handicap index forming two, equally matched teams. Each is assigned one of two Eagle Crest Golf professionals as captains and a vice captain from that team.
- Before each round, captains and vice captains meet to fill out the pairings sheet. Team captains alternate picking first in assigning partners or single golfers to a pairing group. Captains pick opposing golfers to produce competitive matches.
- USGA Match Play Rules apply.
- Handicaps are updated daily before each match.
- Individual scores are posted for rounds 2 and 3 as “Regular” scores with unfinished holes assigned scores per USGA handicap rules.
- A team lunch is provided after round 3.
Match Play
- We run this tournament in August or early September. Like Ryder Cup, days played are Wednesday, Thursday and the following Wednesday on the Resort, Challenge and Ridge courses, respectively
- The tournament’s first two rounds are played on back-to-back Men’s Days, setup with tee times rather than shotgun starts. Round 3 matches and after are scheduled on off-days agreeable to both opponents as well as piggy-backed on subsequent, regular Men’s Day games, as necessary.
- During the signup period, entry numbers are successively capped at multiples of 8 to minimize byes and produce full 8 or 16-man brackets. Player handicap indexes on the signup deadline are used to partition the rosters into flights and seeded brackets.
- All match play rounds take place on either the Resort or Ridge golf courses.
- All players in a bracket play from the same set of tees. Exception: golfers who prefer playing from the Red Tees (typically with handicap indexes 30 and above) play Red.
- Gross flight winners are awarded a Match Play Champion traveling trophy with an affixed plate recording their name and year of their victory.
- All matches tied after 18 holes require opponents to replay hole #18 until a winner is declared.
- USGA Match Play Rules apply.
- Handicaps are updated daily before each match.
- Match scores are posted as regular rounds with unfinished holes assigned net par scores per USGA handicap rules.
Club Championship
- We run this tournament mid summer - the days played will vary per schedule on the Resort, Challenge and Ridge courses, respectively.
- The tournament is flighted into groups playing from the same set of tees depending on turnout - BLUE, COMBO B/W and WHITE. Flight winners will be those players achieving the lowest combined net scores over the three days of play. NOTE: COMBO B/W players will play the BLUE tees on the CHALLENGE Course.
- A player is crowned the Club Champion by shooting the lowest combined GROSS score
over the three rounds. Only players competing from the BLUE tees all days are eligible to win this title.
- Four-man pairing groups will be set for the first round based on course handicap -
lowest to highest. The 2nd and final round pairings will be based on tournament net standings in all
flights except the low-handicap BLUE flight - that flight will use tournament gross scores to determine pairings.
- USGA Medal Play Rules apply.
- Handicaps are updated daily before each round.
- Scores from rounds played on the Resort and Ridge courses are posted as Tournament Scores. The
Challenge Course round scores are posted as Regular scores.
Fall Classic
- We run this tournament in October: Monday, Tuesday & Wednesday on the Resort, Challenge and Ridge courses, respectively. It is open to ECMGC members and non-members alike.
- Players are encouraged to pick their partner for the 2-Man games that comprise the tournament: Monday, Resort Course – scramble; Tuesday, Challenge Course – Chapman, Wednesday, Ridge Course – Best Ball; all net games.
- We run a flighted HORSERACE competition afterward round 1 and putting contest after round 2.
- Daily honey pot games (e.g. skins, KP, low net/gross, etc.) as well as very nice hole-in-one prizes are offered.
- Partners need not play from the same tees or have handicap indexes arbitrarily close to one other but (especially in the case of tees), it's easier for us if partners are of similar abilities and playing from the same tees
- Number of flights will be based on variation in the field of partners, with a goal toward maximizing competition within a flight.
- An awards lunch is held at the Ridge Pavilion after Round 3 during which results are reported, cash winnings and raffle prizes are distributed.
Home & Homes
- H&H's with Juniper, Crooked River, and West Ridge Men’s Golf are 2-Man Match Play competitions between clubs – one point for front, one for back & one for all 18 holes; one half point for tied matches.
- We are typically limited to 18 matches, 9 matches for A and 9 for B flights.
- Numbers visiting Crooked River and Juniper are limited to 36; however in the home
version of those competitions, more than 36 players from Eagle Crest are allowed in. Golfers assigned to
the matches are typically first come, first serve. Overflow home golfers are still
allowed to play and compete in the local Eagle Crest Men's Day game which is "2-Man NBB" competition.
- No cash or credits are exchanged between clubs. Winning the overall competition yields bragging rights only or in the case of Crooked River, a traveling trophy. Any prize money collected stays with each club and is distributed based on the local games.
- The local game played among Eagle Crest golfers is based on match performance against the other club. The collected entry prize fund is prorated among those 2-man teams earning at least 1.5 points in their match.